Session 1

FIRST SESSION (JUNE 7TH HOUR AND A HALF LONG)

THE BRIEF BIT OF STORY WE GOT THROUGH:

The war has gone badly for the free people of Tolkeen. Where once an assured victory was within there grasp, now there sparkling city of powerful mystic beings, magic, and learning, is now stained with the blood of the slain, the bombed out shells of its former majestic spires, and the greasy smell of burning goods, and the acrid smell of things much, much worse.

However as the coalition pushed further, and further into the broken city and combat turns to small unit engagement taking or defending territory block by block the remnants of the Tolkeen forces fight all the harder for their land and their homes. Those few who remain hold in desperation to the thought they can salvage there kingdom even at this, their darkest and most dreary hour remains in the hearts of a few. Some however remain for the promise of glory, spoils of war, and the fat check those who are desperate will write knowing they have nothing left to loose.

Then each of the Merc leaders were called into the Warlord of the western commands tent

Warlord Firesol and Mida Elkis of the council of twelve began laying out a final mission they wish the party to go on stopping a Coalition missile cruiser reliable intel says plans to launch nukes on the refugee staging camps in the plains to the west.

They elaborate that one hidden remaining dimension portal capable of transporting them all north along the river (to where Auriels Privateer ships are in hiding) is still operational at the Naruni enterprises front, Gateway resources in the southern half of the western district, which is currently behind enemy lines.

Warlord Scard is unwittingly going to provide the Mercs with a distraction which Firesol is aware of as he is staging a desperate counter attack that evening at midnight and the Mercs can slip through the enemy lines then.

end first session